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Arranger: A Role-Puzzling Adventure (Steam Deck): COMPLETED!

Posted on 14/05/2026 Written by deKay

I tend to claim every single free Epic and Amazon game each time they come up, but it’s not often one catches my eye enough to play. Arrangers, though, looked somewhat different and just happened to arrive when I was between games, and so here we are.

It’s a puzzle game, mostly, where you move by sliding the floor as if it is made of tiles. You know, like those slidey jigsawy picture puzzles you can get. Some items and characters on the same row or column as you also slide with you, and others don’t. Things sometimes “loop” left/right or up/down as well. Initially, most puzzles are just simple navigate-the-room-like-this type, but as you progress you have to move things around, fight baddies, and trigger switches using the same mechanics.

The plot for the game involves you finally plucking up courage to leave the village you have lived in since being found as a baby to try and track down your people. Your only real clue being the symbol on your clothing and, well, your weird movement. Leaving the village means braving the outside world and the “static” – a force which causes things to… get stuck – which becomes increasingly pertinent to the story as the games goes on.

In some ways, the puzzling is a bit like sokoban, only instead of moving the crates you effectively move everything else. I found that when I got stuck, which wasn’t that often, it was because I’d temporarily forgotten one of the core, simple, rules of how the game works, like you can move off the left of a row to appear on the right, or that you can essentially “drag” items behind you from a distance. Other than that, there wasn’t anything too tricky to deal with, although a couple of boss fights were a bit fiddly.

Filed Under: Gaming Diary Tagged With: completed, Diary, epic games, steam deck

Not that late! April Update

Posted on 13/05/2026 Written by gospvg

Play

Star Wars Outlaws (PS5) - Completed

Well would you look at that! I have completed another game!

I started this back at the end of January, it's a very good game. Possibly the best Star Wars game made so far, exploring the open world and the many cities bustling with life and idle conversations.

 

I completed the main story but I will go back to enjoy the DLC content

Prey (PS5) 

This game has been on my backlog for a while, I did start it a few years ago but turned it off at the first mimic jump scare! I'm a wimp!

 

I have turned down the difficulty to make the game easier to play for my "old-school" reactions but it does not adjust the fear factor!

I love the sci-fi setting, you have a small area to explore and metroidvania like not everything is unlocked so you need to figure out passwords or find keycards.

Watch out for the mimics! 

2026 Gaming Resolutions Update
I am updating my resolutions 

1. Purchase no more physical games, yes this resolution is even tougher now!

I just need to ignore all sales & delete the HOT UK Deals app!


2. The hardware challenge was too easy, I have no intention of buying any new consoles. so let's focus on my gaming backlog especially the PS+ Extra which expires end of December and I planned to renew at only the essentials tier.

Currently I have 21 games on my PS+ Extra backlog, some of these are quite short but I am never going to complete all 21 before December so let's go with completing at least 10 of these titles! 


3. I have £80 on PSN credit and this all I can use until I reduce my digital backlog to 10 titles (either by playing or dropping, currently at 35 games). No more shopto top up codes!

I am going to stick with this the current balance left is £46 & this is all I can spend for 2026. However I don't plan on buying anything and looking at the physical games I own, none of them have any DLC content. So I should be able to use some of this credit to pay for my PS+ Essentials renewal in December

4. The FOMO challenge again was too easy, I don't really care enough and will just play what I want instead of what is the flavour of the month. So I am deleting this resolution and just sticking with the three above.


Backlog

PS+ Extra (21) - I have until the end of December to crack through as many of these as possible! Good luck!

Digital Games (46) - Added both Star Wars DLC which were not included and Graveyard Keeper (I did not purchase it was free).

PS+ Monthly (13) - Reduced by 6, I've had a bit of a clearout and remove games I have no intention of playing, truthfully I must of done this a while ago because I have no idea what games I deleted!

Physical Games (12) - No change, nothing added or removed.

Total = 92 Games

FALSE ALARM - I do have access to a gaming PC but sorry I'll just stick to PS5 gaming for now. So no Steam backlog list.


Shopping

2026 Target is spend less than £100 - Total spent £66.00  

No change, nothing purchased
 

Want
Added The Artful Escape, Mixtape, Replaced & Outbound to my wishlist


Bin

Nothing really, just the lack of time for gaming!


Filed Under: Gaming Diary Tagged With: completed, Playstation 5, Prey, star wars

Inspector Waffles Early Days (Evercade): COMPLETED!

Posted on 10/05/2026 Written by deKay

A while back I played the Playdate game Chance’s Lucky Escape, which was pretty good. This game, is set in the same universe and is a Game Boy title (albeit on the Evercade). As the name suggests, it’s a prequel to another game in the series – Inspector Waffles. Which I didn’t know existed and have just discovered it has a cameo from Lord Winklebottom. Blimey.

But never mind those games, what about this game? Well, it’s an adventure game where the eponymous inspector solves his first few (linked) cases. A robbery, some arson, and so on. There’s nothing too difficult to deal with, but I did have to play through the whole game twice as I missed completing the (optional) side quests involving “Maffles”, so if you play this, keep an eye out!

Of course, now I have to buy the “main” game in the series to complete the set.

Filed Under: Gaming Diary Tagged With: completed, Diary, evercade, waffles

Timber Rush (Steam Deck): COMPLETED!

Posted on 07/05/2026 Written by deKay

See, Idle Slayer? This is how you make an interaction-necessary incremental clicker type game. It doesn’t outstay its welcome, you make constant progress, and (after a certain point) you don’t need to touch anything most of the time.

In Timber Rush, you are a lumberjack. You chop down trees, wear high heels, suspenders and uh, make lots of money. On Wednesdays you also go shopping, probably. Chopping wood nets you money, and money can be spent on better axes, helpers, and other upgrades to get more money faster. Soon enough, you’ll have thousands of logs flying everywhere, automatically collected and turned into cash.

Unlike other clicker games, you have a limited amount of “chopping time”, so each “run” is only a few minutes during which you try to improve your chopping skills on the fly, much like you would in something like Vampire Survivors. You gain XP, and each level you get to choose a random upgrade that only applies to that run, like a multiplier or a speed increase or a higher chance of getting two logs for a single chop. Get the right combinations of these upgrades (like an increased chance of doing critical damage, and an increase in the amount of critical damage) and you can get a huge payout. After your run, you get buy permanent upgrades and skills.

There’s not a lot of depth, but playing with upgrade combos is fun and seeing numbers go up, especially exponentially, is always satisfying. However, there is a suggestion on the Steam forums that pretty much the whole game is AI generated. I don’t know if that’s actually the case, but you might want to check that out before you buy it.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

Idle Slayer (Steam Deck): COMPLETED!

Posted on 04/05/2026 Written by deKay

The title of this game is a bit of a lie. It implies it’s one of those cookie clicker type idler games where you kill things, but actually, there’s a lot of non-idle “gameplay” needed in order to actually progress.

The basic idea is you run left to right, automatically, and collect coins and kill baddies. Coins let you buy upgrades for your equipment which basically act as coins-per-second increases and multipliers, meaning more coins more quickly with which to buy more stuff to repeat the cycle with ever-increasing numbers going up.

So, it’s same as most of games like this. However, there’s a second currency – souls – which can only be earned by resetting all your progress. You collect them mainly from slaying foes, but can’t actually use them until you wipe out all your upgrades, coins and equipment and start again. The souls can then be spent on permanent upgrades and unlockables. This too I’ve seen in other games and is sometimes called “prestiging”. Later, there’s also a third type of currency which you can sort of “super prestige” with, which also wipes out your permanent upgrades but lets you buy other properly permanent upgrades. Oh, and there’s a gem currency which you can buy various thing with but requires Real Actual Money, so I never touched it.

The “idle” bit which isn’t though, is the auto-runner stuff. Sure, you can just leave the game running (or even not running, and coins and souls rack up when you’re not playing), but there are missions and requirements where you need to interact. Like, boost so many times, or collect boxes that require you to jump, or enter and complete bonus levels which are tricky (the first few times, but not when you’ve done them over 200 times) platforming timed-jump challenges with big money rewards. If you don’t do these hands-on bits, you progress much, much less quickly. And, since this game is months long (yes, I’ve been playing it for months, off and on) you have to take part or it’ll be years.

In terms of completing it, I bought everything. All upgrades, all items, all unlocks. There’s no “congraturation you sucsess” and there’s no credit roll, but I literally ran out of things to do, so as far as I’m concerned, I’m done. Should you play it? No. It might be free but it’s stupid and too time consuming and there are a few bits in your progress where it takes too long between improvements. Like, when you first hit Billions of coins, it takes hours to accumulate them and reach the next milestone. Same when you get to Octillions. But you skip over Trillions so fast you barely notice they exist. There’s a bit of a pacing issue, and I can’t help feel it’s intentional to get you to cave and spend Real Actual Money to skip these slow bits. I think I’d have prefered to pay a bit for the game and not have to deal with Crawl or Pay.

Filed Under: Gaming Diary Tagged With: completed, Diary, Steam, steam deck

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